1.3b Update - More Fixes


Changes:

  • PaperBoneAttachment3D flip rotation calculations have been corrected.
  • New `invert_x_scale_when_flipped` property introduced to PaperBoneAttachment3D that inverts the scale of the attachment on the x-axis when flipped.
  • Fixed bug that PaperPolygon2D's visibility toggle would not be reflected on equivalent meshes on startup due to a neglection to set that property upon instantiation.
  • PaperPolygon2D's 3D mesh instance's visibility toggle now uses `is_visible_in_tree()` instead of `visible` for more reliable visibility toggles. Its visibility can now be toggled as a group when placed under a child of a node that's not visible.
  • Fixed next pass parameters in the inspector so that they're no longer grouped with the previous shader's uniform groups.

Files

PaperSkeleton 1.3b 5.3 MB
47 days ago

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