1.4a Update - Quick Fixes and Some Internal Restructuring
PaperSkeleton » Devlog
Changes:
- Fixed outdated array reference in PaperPolygon2D's `update_color()` function (Thanks to Gokigenyou for pointing this out).
- Removed optional parameters in certain PaperPolygon2D `update` functions, due to there not really being a point in having them.
- Made `auto_params` consistent in only needing a PaperPolygon2D for any of its function parameters.
- Removed outdated flip checking in PaperPolygon2D's `update_texture()` function.
- Introduced `update_material_auto_param()` and `update_material_auto_params()` functions to PaperPolygon2D to help abstract its other update functions.
- Removed and modified multiple internal update functions in PaperSkeletonMeshManager for the sake of implementing new universal `update_auto_param_for_all_polygons()` and `update_auto_params_for_all_polygons()` functions.
- Custom z-index selection removed from PaperBoneAttachment3D. Due to how layer ordering direction is now determined by the mesh's currently viewed face, the exact z-position cannot always be reliably determined anymore, making this already rather niche feature now rather unreliable.
- Re-added some accidentally removed lines of code that updated the current flip state in PaperSkeleton, which likely would've introduced problems for PaperBoneAttachment3D's flipping logic if gone unchecked.
Files
PaperSkeleton 1.4a 5.3 MB
17 days ago
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PaperSkeleton
Renders Godot's 2D skeletal meshes into 3D skeletal meshes. Perfect for 2.5D games.
Status | Released |
Category | Tool |
Author | BunkWire2X8 |
Tags | 2D, 3D, addon, Animation, Godot, godot-addon, godot-addons, Modeling |
More posts
- 1.5 Update - Easier Individual Texture Maps6 days ago
- 1.4 Update - Major Flipping Overhaul19 days ago
- 1.3b Update - More Fixes24 days ago
- 1.3a Update - Important Hotfix26 days ago
- 1.3 Update - PaperPolygon2D Property Update Overhaul + Misc. Tweaks27 days ago
- 1.2 Update - Linear Subdivision, Bone Attachments, Flip Textures, and More...39 days ago
- 1.1b Update - Shader and Bone Fixes66 days ago
- 1.1a Update - Quick Patch71 days ago
- 1.1 Update - Slight Restructuring + Quality of Life Changes72 days ago
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