1.4a Update - Quick Fixes and Some Internal Restructuring
PaperSkeleton » Devlog
Changes:
- Fixed outdated array reference in PaperPolygon2D's `update_color()` function (Thanks to Gokigenyou for pointing this out).
- Removed optional parameters in certain PaperPolygon2D `update` functions, due to there not really being a point in having them.
- Made `auto_params` consistent in only needing a PaperPolygon2D for any of its function parameters.
- Removed outdated flip checking in PaperPolygon2D's `update_texture()` function.
- Introduced `update_material_auto_param()` and `update_material_auto_params()` functions to PaperPolygon2D to help abstract its other update functions.
- Removed and modified multiple internal update functions in PaperSkeletonMeshManager for the sake of implementing new universal `update_auto_param_for_all_polygons()` and `update_auto_params_for_all_polygons()` functions.
- Custom z-index selection removed from PaperBoneAttachment3D. Due to how layer ordering direction is now determined by the mesh's currently viewed face, the exact z-position cannot always be reliably determined anymore, making this already rather niche feature now rather unreliable.
- Re-added some accidentally removed lines of code that updated the current flip state in PaperSkeleton, which likely would've introduced problems for PaperBoneAttachment3D's flipping logic if gone unchecked.
Files
PaperSkeleton 1.4a 5.3 MB
May 17, 2025
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PaperSkeleton
Renders Godot's 2D skeletal meshes into 3D skeletal meshes. Perfect for 2.5D games.
Status | Released |
Category | Tool |
Author | BunkWire2X8 |
Tags | 2D, 3D, addon, Animation, Godot, godot-addon, godot-addons, Modeling |
More posts
- 1.5a Update - Small Update72 days ago
- 1.5 Update - Easier Individual Texture MapsMay 27, 2025
- 1.4 Update - Major Flipping OverhaulMay 15, 2025
- 1.3b Update - More FixesMay 09, 2025
- 1.3a Update - Important HotfixMay 08, 2025
- 1.3 Update - PaperPolygon2D Property Update Overhaul + Misc. TweaksMay 07, 2025
- 1.2 Update - Linear Subdivision, Bone Attachments, Flip Textures, and More...Apr 24, 2025
- 1.1b Update - Shader and Bone FixesMar 29, 2025
- 1.1a Update - Quick PatchMar 24, 2025
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