PaperSkeleton
Devlog
- March 29, 2025 by BunkWire2X81#2D, #3D, #addon, #Animation, #Godot, #godot-addon, #godot-addons, #ModelingThe first two main changes were issues pointed out to me by Gokigenyou . Changes: 3D meshes should no longer have a glaring white tint while in the forward renderer. I initially assumed that this was... Continue reading
- March 24, 2025 by BunkWire2X8#update, #godot, #godot addon, #paper skeleton, #godot 4.4, #2.5DJust a minor patch update: Changes: Updated `paper_complex_shader.gdshader`, as I somehow forgot to update one of the shader function names prior to releasing. Much appreciation to folta.bsky.social f... Continue reading
- March 23, 2025 by BunkWire2X8#update, #addon, #godot, #godot addon, #paper skeleton, #godot 4.4, #2.5D, #qol, #quality of lifeAfter the 4.4 update to the Godot engine, I've decided to come back to this addon to restructure it a bit, and as well as add some much needed features that I think will help streamline the use of thi... Continue reading