The first two main changes were issues pointed out to me by Gokigenyou . Changes: 3D meshes should no longer have a glaring white tint while in the forward rend...
Just a minor patch update: Changes: Updated `paper_complex_shader.gdshader`, as I somehow forgot to update one of the shader function names prior to releasing...
After the 4.4 update to the Godot engine, I've decided to come back to this addon to restructure it a bit, and as well as add some much needed features that I t...