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PaperSkeleton

Renders Godot's 2D skeletal rigs into 3D. Perfect for 2.5D games. · By BunkWire2X8

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Recent updates

2.0 Update - Grand Overhaul (+Sprite2D support)
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This is a BIG update. So much is overhauled, that it's unfortunately not backwards compatible , and only supports Godot 4.5+. I just wanted to get that out of t...
1 file
Status Update - Currently Working on Version 2.0
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I've been posting a lot of updates to my Twitter, but for those out of the loop, I've been working on a major overhaul for this addon for a good while now. Afte...
1.5a Update - Small Update
Yeah, not a huge update. Just fixing a few small things as of right now. I promise to eventually come back with a much bigger update. List of changes: Fixed bug...
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1.5 Update - Easier Individual Texture Maps
Changes: Fixed the `set_z_as_relative_and_update()` function embarrassingly calling none of the functions that it was supposed to. New `custom_texture_maps` arr...
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1.4a Update - Quick Fixes and Some Internal Restructuring
Changes: Fixed outdated array reference in PaperPolygon2D's `update_color()` function (Thanks to Gokigenyou for pointing this out). Removed optional parameters...
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1.4 Update - Major Flipping Overhaul
Changes: Changed mesh offset in shaders so that their z-index inversion is now entirely dependent on which face you view it from. This essentially means that th...
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1.3b Update - More Fixes
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Changes: PaperBoneAttachment3D flip rotation calculations have been corrected. New `invert_x_scale_when_flipped` property introduced to PaperBoneAttachment3D th...
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​1.3a Update - Important Hotfix
Changes: Fixed `_get_incompatible_shader_params()` static integer typing causing an error due to it assigning a null value. My bad. Yeah, that's pretty much it...
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Topic
Last post
Hi again, Would it be possible to add an option to invert Z values on bone attachments when flipped? In my use case, the...
started by Gokigenyou May 19, 2025
2 replies
84 views
Hi, There´s an error when you try to assign a color to a PaperPolygon2D. > Invalid access to property or key 'auto_name...
started by Gokigenyou May 16, 2025
1 reply
71 views
Hi, thanks for a great addon! It was just what I needed and easy to set up. I had used the old fashioned method of using...
started by Gokigenyou Mar 28, 2025
9 replies
231 views